package com.cipri.battle.config
{
	public class Settings
	{
		
		//Main
		public static const WIDTH:Number = 800;
		public static const HEIGHT:Number = 600;
		
		public static const BACKGROUND_COLOR:uint = 0xCCCCCC;
		public static const OUTLINE_COLOR:uint = 0xFFFFFF;
		public static const OUTLINE_THICKNESS:Number = 1;
		
		//Table
		public static const TABLE_SIZE:uint = 10;
		public static const TABLE_CELL_SIZE:Number = 30;
		public static const TABLE_BACKGROUND_COLOR:uint = 0x999999;
		public static const TABLE_X:Number = 20;
		public static const TABLE_Y:Number = 20;
		
		//Boxes
		public static const BOX_OUTLINE_ROUNDNESS:Number = 0;
		public static const BOX_OUTLINE_THICKNESS:Number = 1;
		public static const BOX_OUTLINE_COLOR:uint = 0xFFFFFF;
        public static const BOX_X_THICKNESS:Number = 2;
        public static const BOX_X_COLOR:uint = 0xFF0000;
        public static const BOX_X_HIT_COLOR:uint = 0xAF00BE;
		
		//Shapes
		public static const SHAPES:uint = 3;
		public static const SHAPES_SPACING:uint = 20;
		public static const SHAPE_BACKGROUND_COLOR:uint = 0x333333;
		public static const SHAPE_DRAG_ALPHA:Number = 0.5;
		
		//Shape 1
		public static const SHAPE_1_DEFINITION:Array = [[1, 1]];
		
		//Shape 2
		public static const SHAPE_2_DEFINITION:Array = [[2, 2, 2]];
		public static const SHAPE_2_BACKGROUND_COLOR:uint = 0x00FF00;
		
		//Shape 3
		public static const SHAPE_3_DEFINITION:Array = [[3, 3, 3, 3]];
		public static const SHAPE_3_BACKGROUND_COLOR:uint = 0x0000FF;
		
		
		public function Settings()
		{
		}

	}
}